ABOUT THE DESIGNER

Hristian Goretsov
multi-disciplinary experience designer.

Designing across product, web, and SaaS — and finishing an MSc in Human-Computer Interaction at Utrecht University on the side.

Let’s Talk +
About — photo 1

Most of what I value as a designer I learned somewhere else first — running a corner sharpie ‘tattoo shop’ as a kid, soldering broken things in the garage with my dad, building IKEA shelves badly and then better. The work is just the same loop with more constraints: imagine, make, show someone, fix it. Repeat.

Hristian Goretsov
Multi-Disciplinary Experience Designer

I’ve been making things since I could hold scissors. Weekends as a kid were spent running our corner "tattoo shop" with the neighbourhood kids — armed with sharpies and ballpoint pens — recording stop-motion Lego films, and helping my dad solder things back to life in the garage. Looking back, that’s where the design instinct started: not in a classroom, but in the small loop of imagine → make → show someone → fix it and repeat.

Today I work as a multi-disciplinary experience designer. I move comfortably between UX research, UI craft, product strategy and design, design systems, and the occasional front-end build — because the most interesting problems rarely sit only inside one of those buckets. Over the last few years I’ve designed storefronts and commerce experiences (Surge, Cipher, Altitude, Floret) and product platforms (Daily Dojo, Fundedr), moving across SaaS and e-commerce for international clients.

Alongside the day job, I’m finishing an MSc in Human-Computer Interaction at Utrecht University. My thesis — Bridging the User Flows and Data Flows — looks at how design can make the hidden system layers behind a product (the data, the rules, the orchestration) legible to the people using it. The natural intersection of what I do at work and what I keep getting curious about.

Codes to live by

SKILLS & EXPERTISE

How I tend to show up.

Product Design
Strategy, UX, UI — end-to-end across web and SaaS
UX / UI Design
Research-driven interfaces, accessible and detail-considered
Service Design
Mapping experiences across touchpoints and teams
Web Design
Marketing, editorial, e-commerce — built fast, built right
Design Systems
Foundations, components, governance — built to actually be used
User Research
Generative and evaluative — before and after launch
Rapid Prototyping
Paper, Figma, Framer, React — choose the right fidelity
3D Modelling
Blender, for product, brand, and the experimental side
TOOLS I USE

The kit, day-to-day.

Figma + FigJam + Slides
Daily driver for design, whiteboarding, and stakeholder showcases
Blender
3D modelling for product, brand, and the more experimental work
Framer
Web design and rapid interactive prototypes
Adobe Creative Suite
Illustration, image work, layout when needed
Cursor + Claude Code
Where the design files become production code
Codex
Quick scaffolding and code exploration
ACHIEVEMENTS

Recognised work.

Innovations Fair
Utrecht University · 2025 — a smart-bedside wind-down companion, shown as a calmer alternative to phone-based bedtime rituals
Music × ICT Competition
Utrecht University · 2025 — Concept and prototype for a story-driven music-theory game for ages 9+
Jumbo Hackathon
Veghel, NL · 2025 — Selected for the final round with "Crowd’s Best Choice", a Jumbo HQ product-discovery concept
2 Design Systems
Built from the ground up — the Fundedr system and Daily Dojo’s OKLCH-tokened component set